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Universal Principles of Design for Bodies and Time

over 100 ways to develop new understandings

A

  • Accent
  • Agogics
  • Alignment
  • An Experience
  • Anacrusis–Crusis–Metacrusis
  • Anthropomorphic Form
  • Anticipation
  • Arc
  • Attentional Hierarchy
  • Authentic Gesture

B

  • Beat
  • Big Other (the)
  • Biocost
  • Body Language
  • Breakage

C

  • Cadence
  • Choice Architecture
  • Chreode
  • Chronos / Kairos
  • Coherence/interactional gestalt
  • Collaboration
  • Contour Bias
  • Conversation

D

  • Defamiliarization
  • Depth of Processing
  • Design Process
  • Duration

E

  • Ease in & out
  • Effort (Laban)
  • Embodiment
  • Empathy
  • Entrainment
  • Equilibrium
  • Eurhythmic/Arrhythmic
  • Exaggeration
  • Expertise

F

  • Feedback
  • Figure–Ground Relationship
  • Flow
  • Fluency
  • Follow through & overlapping action
  • Friction
  • Futures

G

  • Gait
  • Gesture
  • Golden Gesture (the)
  • Grand Pause
  • Groove

H

  • Habitus
  • Hierarchy
  • Hierarchy of Needs

I

  • In Time
  • Inertia
  • Interstitial (the)
  • Intimacy (Relationships)

K

  • Kinaesthesia and Enkinaesthesia

L

  • Layered attention

M

  • Meter

N

  • Need
  • Nudging/nudges/nudgable

O

  • Observation/Surveillance

P

  • Participation
  • Phrase
  • Planning
  • Poise
  • Presence

R

  • Range–Vision
  • Rhythm

S

  • Secondary action
  • Shift of Weight
  • Soma Literacy
  • Squash & Stretch
  • Staging
  • Syncopation

T

  • Tempo
  • Temporal Design
  • Temporal Fit
  • Temporal Relativity
  • Tension and Release
  • Thrownness
  • Tiers of experience
  • Time span of discretion
  • Time–Space–Effort
  • Transition
  • Trust

U

  • Uncanny Valley
  • Unison

V

  • Vectorial Trajectories/Yearning-Forward

W

  • Weakest Link
  • Willful Performance
Universal Principles of Design for Bodies and Time
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